Share kit

HTML5 platform submit queue

This queue keeps the zero-domain game submission path operational: which platform to submit first, which game to upload, which assets to use, and which ad-safety notes to include.

Open machine-readable queue Open share kit assets

Zero-domain decision

Use hosted HTML5 game platforms first instead of buying a custom domain. Platform distribution and platform-managed ads are the zero-upfront-cost path.

Why this can work without a domain

  • CrazyGames and Yandex Games host approved HTML5 games inside their own catalogs, so discovery and ad serving do not require a custom domain.
  • The games already have static live previews on Cloudflare Pages, but the monetization surface is the platform embed after approval.
  • A custom domain can improve the utility-tool site later, but it is not required to test the first game-platform revenue path.

Immediate route

  • Submit Neon Lane Dash to CrazyGames first because its three-lane reflex loop has broader casual appeal.
  • Submit Neon Lane Dash to Yandex Games second because the build now includes Yandex SDK v2 lifecycle and gated ad hooks.
  • Submit Neon Lane Dash to Playgama and GamePix after direct-platform submissions because both handle distribution and monetization without requiring a custom domain.
  • Submit Upload Limit Panic after Neon is live or in review, using it as a differentiated puzzle/sorting title.
  • Use Lagged and GameFlare as lower-friction secondary tests if the first submissions are delayed by account or moderation gates.
  • Create itch.io mirrors only for public browser-play proof and feedback; do not treat itch as the primary ad route.

Parked routes

  • GameDistribution remains a later distributor test after CrazyGames, Yandex, Playgama, and GamePix because it likely needs a separate SDK adapter.
  • Poki remains a later high-upside quality target because web exclusivity may conflict with broad nonexclusive distribution.
  • Douyin mini-game is a later port because it needs extra account-side setup, domestic platform packaging, and local compliance review.
  • Bilibili mini-game/video routes are lower priority because they require more creator operation and have a weaker no-sales advertising loop for this project.
  • AdSense on a free subdomain remains a utility-site validation path, but it is not the fastest zero-domain first-revenue path.

Recommended submission order

1. CrazyGames

Best current fit for short HTML5 arcade games and later platform-managed ads. Basic Launch can validate review quality before revenue.

Account: CrazyGames developer account with payout profile later, after acceptance and ad eligibility.

Current gate: Registration/login is required before an upload form is available. Browser probe on 2026-06-02 found Submit my game -> /register.

Open CrazyGames

Open official docs

2. Yandex Games

Second zero-domain HTML5 platform target. Builds now include Yandex SDK v2 hooks for LoadingAPI.ready, GameplayAPI start/stop, and gated ads.

Account: Yandex Games publisher account and payout setup when eligible.

Current gate: Yandex Console login and developer account are required. The old /dev/games/ landing URL returned 404 in the probe; official docs point to the Games Console and Add app draft flow.

Open Yandex Games

Open official docs

3. itch.io

Fast public mirror and feedback surface. Useful for plays and screenshots, but not the main ad-revenue path.

Account: itch.io creator account.

Current gate: Creator login is required. Browser probe on 2026-06-02 reached itch.io/login and Cloudflare protection.

Open itch.io

Open official docs

4. Playgama

Strong secondary fit because it is built for HTML5 distribution, partner-platform publishing, ads/IAP monetization, and no upfront cost revenue share.

Account: Playgama developer portal account; payout details later after approval and earnings.

Current gate: Developer signup is required. Official developer page describes ZIP upload, Playgama Bridge, no upfront costs, revenue share, and withdrawals via PayPal, Wise, crypto, or bank transfer.

Open Playgama

Open official docs

5. GamePix

Good secondary fit because GamePix hosts HTML5 games, distributes to partner sites, and advertises a clear developer revenue share.

Account: GamePix Dashboard developer account.

Current gate: Dashboard registration is required. Official page describes creating an account, submitting games, lightweight SDK integration, hosting, QA, partner distribution, and 45% revenue share.

Open GamePix

Open official docs

6. Lagged

Simple revenue-share platform candidate for HTML5 games. Useful as a broader-distribution test after the first two direct platform submissions.

Account: Lagged developer dashboard account and likely AdSense-related payment setup after approval.

Current gate: Developer dashboard signup is required. Official page advertises submitting games to Lagged.com and earning 50% revenue share with Google AdSense.

Open Lagged

Open official docs

7. GameFlare

Low-friction HTML5 candidate because early-access playable games can be reviewed, hosting is free, and screenshots are optional.

Account: Contact/submission with GameFlare Distribution; payout details later if accepted.

Current gate: GameFlare asks developers to send a link/game files for suitability review. Official FAQ says payout is monthly with 50 EUR minimum via PayPal or TransferWise, and revenue share is 85% on GameFlare sites or 50% on publisher sites.

Open GameFlare

Open official docs

8. GameDistribution

Broad distribution network candidate, but less direct than CrazyGames/Yandex/Playgama and may require SDK-specific packaging.

Account: GameDistribution developer account and SDK/platform terms acceptance.

Current gate: Developer signup and revenue-share partnership are required. Official developer page describes revenue share, and its public SDK repo covers HTML5 ad integration.

Open GameDistribution

Open official docs

9. Poki

High-upside but high-curation platform. Treat as a later quality bar, not the first zero-cost submission.

Account: Poki for Developers application/acceptance; partnership terms may be negotiated and web exclusivity can apply.

Current gate: Poki is not the immediate route. Official docs say Poki prefers Web Exclusive deals and requires mandatory requirements plus SDK after acceptance.

Open Poki

Open official docs

Game packages ready for upload

Submission fields checklist

PlatformGamesRequired fieldsAd safety note
CrazyGames Neon Lane Dash, Upload Limit Panic Game ZIP or dist upload, Title, Short description, Controls, Genre/tags, Icon, Cover image, Screenshots or video, SDK/ad safety note Standalone builds do not request ads. SDK hooks are present and ad calls remain gated until platform approval.
Yandex Games Neon Lane Dash, Upload Limit Panic HTML5 archive, Game Ready SDK integration, Title, Description, Icon, Cover image, Age rating, Controls, Ad integration note No external links in Yandex context; ads are not called unless platform context is ready and ads=1 is present.
itch.io Neon Lane Dash, Upload Limit Panic HTML ZIP with index.html at root, Cover image, Short description, Controls, No payments Use as a free browser-play page and keep payment disabled during validation.
Playgama Neon Lane Dash, Upload Limit Panic Developer account, HTML5 ZIP upload, Playgama Bridge SDK or integration notes, Title, Description, Icon/cover, Ad/IAP monetization preference Do not enable extra ad calls in the standalone build; integrate Playgama Bridge only after the portal requests it.
GamePix Neon Lane Dash, Upload Limit Panic GamePix account, Lightweight SDK integration if required, HTML5 game upload, Title, Description, Assets, Category/tags Treat GamePix SDK as a platform-specific adapter step after account access; keep current review ZIP ad-safe.
Lagged Neon Lane Dash, Upload Limit Panic Developer account, Game ZIP or game URL, Title, Description, Assets, Controls, Category Lagged advertises revenue share with Google AdSense; do not add ad inducement copy or forced ad walls.
GameFlare Neon Lane Dash, Upload Limit Panic Game files or game link, Playable HTML5 build, Optional screenshots, Quality review, Payment details after acceptance GameFlare monetizes with its ads; keep standalone review packages ad-safe and disclose platform SDK hooks are gated.
GameDistribution Neon Lane Dash, Upload Limit Panic Developer signup, Revenue share agreement, HTML5 build, GameDistribution SDK if requested, Assets, Description If pursued, add a separate GameDistribution SDK adapter; do not mix its ad calls into the generic standalone build.
Poki Neon Lane Dash Developer application, Accepted game entry, Poki SDK, Mandatory requirements, Possibly web-exclusive deal terms Poki SDK and ad break implementation should be separate and only after acceptance; do not risk existing nonexclusive platform submissions.

Gate rules

Money gate: The goal is not complete until at least one platform accepts a game, real plays are visible in platform analytics, ad monetization is enabled, and revenue or payout balance is verified.

Account checklist: CrazyGames developer account login to submit the ZIP and later complete payout details. Yandex Games publisher account login to create the game card, upload the archive, and later complete payment details. itch.io creator account only if we want a free browser mirror. Douyin/Bilibili accounts only after the HTML5 platform route gives a signal worth porting. Playgama developer portal account and GamePix Dashboard account are the next-best low-cost accounts after CrazyGames/Yandex. Lagged, GameFlare, and GameDistribution accounts or contact submissions are useful if primary platform moderation stalls.